WAITING FOR YOUR CALL: THE TIMOTHY WOODARD, JUNIOR INTERVIEW

TIMOTHY WOODWARD, JUNIOR (photo credit: EVAN DE NORMANDIE)

Timothy Woodward, Junior is an actor, a writer, a producer and a director. He has done at least one of those jobs, and in some cases, most of those jobs on a variety of TV shows and film projects, including STUDIO CITY, HICKOK, BEYOND THE LAW, AMERICAN VIOLENCE and THE FINAL WISH.

Woodward’s current project is THE CALL, a psychological horror movie set in 1987 and starring the wonderful duo of Lin Shaye (THE FINAL WISH and the INSIDIOUS franchise) and Tobin Bell (the SAW franchise) as a seclusive couple who, after being tormented by four teenage pranksters (played by Chester Rushing, Erin Sanders, Mike Manning and Sloane Morgan Siegel), suffer a horrible tragedy. Edward Cranston calls the four to tell them that his wife, Edith, has died and has named each of them in her will. There’s a catch, however. For them to collect the money, each of them must go to a room in the Cranston home and make a phone call… to Edith, who had a telephone buried with her. If the youths can stay on the line for one minute, they will get their inheritance. Along the way, each must face their biggest fears and regrets. The film is a dark and brooding character study that occasionally brings to mind the lurid Slasher flicks of the 1980s in vivid splashes of red.

THE CALL DVD box

After a brief run at drive-in theaters in October, THE CALL will be available on DVD and Blu-Ray on December 15 at the usual outlets. This brief phone interview with Timothy was conducted on October 2, the day of the film’s theatrical release.

THE MULE: So, we got ten minutes. Let’s jump right into it. Watched the movie last night. I liked it… a lot. I’ve gotta say, a lot of stuff made sense to me that didn’t make sense in the trailer. Primarily, the press release said that it was set in 1987 and I couldn’t, for the life of me, figure out why such a bizarre… I mean, why pick 1987? And then… I mean, this is an homage to those classic Horror/Slasher movies from that time period.

TIMOTHY WOODWARD, JUNIOR: Yeah. For sure. And, you know, I turned four years old in 1987. That was the first year I watched my first ever Horror movie. So, that’s also why I picked that year. Could be the setting, ‘cause it was originally kind of generic ‘80s, so I picked ‘87. I just thought there was a lot of Horror that was coming out around that time. I kinda started setting out the sort of ‘80s Horror vibe.

THE MULE: Yeah, it worked really well, too.

TWJ: Thank you. I think we’re gonna release another trailer that’s gonna have more of an ‘80s vibe. We had two and we were going back and forth on which one we were gonna use. We didn’t want people, when they saw the trailer, to think that we were using the ‘80s almost as a crutch. So, we wanted to kinda catch people with the hook and then potentially release another one where we kinda focus on, you know, the more… as we get closer to the movie, the uniqueness instead of violence in the trailer.

THE CALL (Lin Shaye) (photo courtesy: CINEDIGM)

THE MULE: Sure, sure. The one thing I gotta ask you, man: Working with Lin and Tobin had to be just absolutely incredible. How did you snag them for this work? I know that Lin had… she’s got a production credit in there but, other than that, how did you end up choosing them for these roles and how was it to work with them?

TWJ: So, I got the script, actually, from Lin’s manager through Lin. They were already producers on it and they gave it to me to direct. I worked with Lin on THE FINAL WISH. Jeffrey Reddick (producer on both films) and I had a really good rapport and working relationship on that movie and they liked what I did. They came to me and said, “Hey, look, we’ve got this script and we’d like you to direct it, maybe come on board as producer. What do you think?” And I wanted to work with Miss Lin again… in a heartbeat so, I read it, liked the concept and we started punching up the characters and, I think a couple months later we were in production, ready to go.

THE CALL (Tobin Bell) (photo courtesy: CINEDIGM)

And, you know, the idea of Edward Cranston… we were trying to figure out… there’s this couple, revenge that has to happen, there’s… if you’ve seen the film, there’>s probably things that aren’t in the trailer, it’s not just a straight they break windows and a revenge thing by any means. So, you wanted someone who would feel suspect a little bit, did he have anything to with this. Someone, you know, who just fit and Tobin had come across in conversations between me, Gina (Rugolo, another producer on the film) and Lin and he just felt like a perfect fit from the start. I’m just so glad we went that direction because I think he did such a great job and Lin and him had such good chemistry immediately. Which, you usually don’t see people just walk on set, you know, never really met in person or worked together before in person and they’re iconic like that, in a certain genre, and then they just click and they disappear into their characters like they are just who they are, you know. They look like they fit, they feel like they fit and those scenes were so easy because their chemistry was so good. It was just point the camera and shoot.

THE MULE: Yeah. That’s amazing that you got into production so quickly. That almost never happens.

TWJ: Yeah, we were lucky that we were able to do it, to pull it off.

THE MULE: The… uh… I’m gonna put “teenagers” in quotes here, but they all really pretty much hit the spot with their characters and the horror aspect, their horror at what was going on… from originally, >you know, the whole prank thing… there’s a backstory there that’s just amazing.

TWJ: Thank you, man. Yeah, that’s something that I carved out… even while we were filming, I was coming up with different situations and ideas for that because the backstory in the original script wasn’t fleshed out much for each character, it wasn’t much more of a blueprint. The two weren’t originally brothers and we said, “Hey, let’s make them brothers.” I worked with Jeffrey Reddick and Patrick – Patrcik Stibbs, who wrote it and Jeffrey Reddick, who was a producer – and, I was like, “Let’s make these guys brothers and, then, kinda create a situation for all of them where it’s just a little bit more personal.” You know, the idea is, hopefully you think one way about a person, then you feel another way in another moment. And it makes you feel for them or you don’t. It’s just to make them feel more three dimensional, so they didn’t just feel like complete cardboard characters until you feel like, “Hey, I understand why this person may be this way.” I can understand what this person’s going through.

THE CALL (Chester Rushing, Erin Sanders, Mike Manning, Sloane Morgan Siegel) (photo courtesy: CINEDIGM)

THE MULE: Right. I was actually going to say that, without giving anything away, all four of those characters come with baggage that kinda makes sense for… the way they turned out. Let’s put it that way.

TWJ: Yeah. Definitely. Yeah, for sure. And, their story for why they’re doing what they’re doing, you know… again, can’t give away too much… but, you feel one way, you think one way and then, it’s something else and the trailer tells you something completely different. That’s kind of the idea, we want you going in not really knowing exactly what it is you’re going to see and exactly who to pull for and in what way and be just… entertaining, you know. A psychological war. Psychological war is important to me because I think that’s… the idea of living in your mind and repeating your worst nightmares and your dreams… I mean, your fears on loop and repeat, that’s pretty terrible thing to be, you know.

THE MULE: And, it does work on that level, as well, as far as psychological horror, psychological thriller, whatever you want to call it. And, not only is it an homage back to those very bloody ‘80s kind of Horror things, but even back further than that when the horror wasn’t actually shown on screen, it was just intimated. I mean, it works really well because there’s stuff going on in that… in the final third of that movie that really… it sets the standard for stuff to come, I think.

THE CALL (Brooklyn Anne Miller) (photo courtesy: CINEDIGM)

TWJ: Yeah. That was the idea and it’s just a little bit… people are like, “Well, you got Tobin from SAW and SAW was gory… ” and people kinda automatically assume from the trailer that it’s gonna be really just this… gory film and I’m going, “You may be surprised. It’s not going to be just like you think.” It’s very different… on purpose. It was done that way because I think your mind can imagine way worse than what I can show you. If I can show you a piece of it, your mind can go other places, you know. So, that’s the thing about it. Whether it’s JAWS and the shark, you know… if you see it all the time it becomes this way… But, we wanted to pull out spots in a few areas to make your mind go, “Oh, shit!” and just let you wonder what they’re going through. Even at the end of it, ya know.


IN SEARCH OF THE COSMIC SNAUSAGE: THE GREG MCCRARY INTERVIEW

PART ONE: AN INTRODUCTION (OR, HOW THIS THING ACTUALLY CAME ABOUT)

Greg McCrary creates a unique piece for a fan (uncredited photo)

Greg McCrary creates a unique piece for a fan (uncredited photo)

Sometime after Jeremy and I launched the Mule, we wandered into Star Clipper, a great little comics shop in the Delmar Loop in the University City area of Saint Louis. As fate would have it, there were several members of the creative consortium called Ink and Drink plying their wares out front, as was their wont at least one Saturday a month. We left them our contact info and… didn’t hear anything from them. Fast forward to late December, 2014 and another visit to the Clipper. This time, the sole representative of the comics guys was Greg McCrary, creator, writer and artist of the wildly insane LASER DOG. I cornered him (actually, I walked up to his table and introduced myself) and told him that we were interested in doing a piece on the local scene. He was stoked… I was stoked and, after a couple of small bumps in the road (from both of us), we decided that e-mailing our questions and answers would be the quickest, most efficient way to introduce you to the creative side of the Saint Louis comic book scene. Somewhere in there, Greg mentions that he’ll sell you a copy of LASER DOG if you see him on the street; that’s true. In fact, he’ll draw an entire LASER DOG strip on your arm if you ask him to… that’s how much he loves to draw and create. Ya gotta like a guy like that. Oh, and in case you were wondering, the other guys of Ink and Drink are insanely talented, too. You can check ’em out here: inkanddrinkcomics.com.

PART TWO: THE INTERVIEW (OR, THE RESULTS OF PART ONE)

An original Laser Dog piece (art by GREG MCCRARY)

An original Laser Dog piece (art by GREG MCCRARY)

THE MULE: LASER DOG is like a sci-fi free for all – a little loopy, with a bizarre sense of humor, and yet, there’s plenty there to make you think… little social commentaries rolled into the story and art. Where did the idea for LASER DOG come from?

GREG: The very idea of Laser Dog manifested itself while I was at work. I used to work at Six Flags, drawing caricatures and, during the later years, my time there was quite mind numbing, boring. On one particular day, my co-worker, a very talented artist, Harrison Weathers, was requested by a patron of the park to draw a caricature of her dog from her phone. So, Harry does so and when he was finished, the lady very much enjoyed the picture and paid and left happily. When she left, I turned to Harry and told him, “that drawing was terrible… ” Which he replied, “Yeah, I know. I’m going to try that again.” As he was beginning to draw his second attempt of a caricature dog, it was pretty much turning out to look exactly the same as the first drawing. Harry noticed this as well and gave up prematurely before filling in the eyes. When I saw the empty void in the drawing of that dog’s eyes, it hit me like a kick in the nuts. “It looks like lasers should be coming out of those eyes,” I proclaimed out loud. And, from there, my body took over and colored what has come to be known as LASER DOG. The other co-workers and I were instantly obsessed and we all relentlessly began to draw and write our very own stories of Laser Dog. However, I was the only one out of all of us who was dedicated/insane enough to follow through and make a comic about our obsession, created out of our maddening boredom. (That was very long… sorry.)

THE MULE: Were you one of those kids in school? The one that was always getting in trouble for doodling and drawing and making fart noises to make the other kids laugh?

GREG: I actually don’t recall being that disruptive or getting in that much trouble during my elementary and high school years. Although, I don’t think my teachers were entertained by the idea of me doodling during their lectures. But, I felt that I actually focused more while I was drawing and I listen better, believe it or not. But, I was definitely the wise cracking rascal out of the group and I still do make a fool of myself and love to hear people laugh at my expense.

LASER DOG, ISSUE ONE (cover art by GREG MCCRARY)

LASER DOG, ISSUE ONE (cover art by GREG MCCRARY)

THE MULE: Okay… here’s the major question: What breed of pooch is the cosmic hound? I’m getting the scent of a pekingese or, maybe, a bichon frise.

GREG: Well, Laser Dog is Everything. And yet, he is Nothing. So, I always say that he is Every Breed of Dog. And yet, he is No Breed of Dog (pretty much any question about Laser Dog can be answered through this motto).

THE MULE: You self-publish LASER DOG. What types of obstacles have you encountered with that DIY approach, if any? Conversely, what advantages are there to publishing the book yourself?

GREG: I think the biggest obstacle you face as an indie comic is the budget. I’m responsible for paying for everything so, unfortunately, I can’t print as many as I or the consumer may want. But as far as the benefits, there’s not much pressure. No “real” deadlines and I get the final say. Although, not putting deadlines on your project could also leave you to some serious procrastination.

LASER DOG, ISSUE ONE (page 7, by GREG MCCRARY)

LASER DOG, ISSUE ONE (page 7, by GREG MCCRARY)

THE MULE: There is so much happening in your layouts and art. I was concerned that the digest size may not do your work justice. However, after seeing the first issue digitally at webtoons.com, those scenes just seem to jump off the page… uh… the screen. In a perfect world, what medium does Greg McCrary feels best suits the free-wheeling style of LASER DOG?

GREG: I always imagined it as a comic, but honestly Laser Dog is very versatile. I can see it in any medium: web comic, animation, live action movie/TV show, whatever. And I encourage anyone who wants to see that happen to go ahead and do it. Laser Dog is a free marked; anyone is encouraged to make their own comic, oil painting or marble bust for Lasy-D. Laser Dog is like life, you can’t own it or take possession of him. You can only participate with Laser Dog and I welcome anyone to do so.

LASER DOG, ISSUE ONE (page 14, by GREG MCCRARY)

LASER DOG, ISSUE ONE (page 14, by GREG MCCRARY)

THE MULE: The covers are amazing pieces of art, as well. How do you feel about coloring the inner pages? Do you prefer leaving the inside of the books black and white?

GREG: Well, once again, this goes with budgeting mainly. It just makes more sense that I do black and white because it’s the cheapest and most affordable. I can see LASER DOG benefiting in color; however, black and white is all I can afford. But I love gray-scaling and working with black and white, so it doesn’t bother me too much. But, I can totally understand some people wanting some more visceral stimulation.

LASER DOG, ISSUE TWO (cover art by GREG MCCRARY)

LASER DOG, ISSUE TWO (cover art by GREG MCCRARY)

THE MULE: You’ve published two issues of LASER DOG and a third issue (the conclusion to the heart-stopping two-parter, “The Legion of Mullets”) is imminent. So, where does a fella pick up his very own copy of LASER DOG?

GREG: Well, you could have picked it up at Star Clipper. But, unfortunately, they’re going out of business, so you can only get a copy there before February 7th. I’ll find several locations to sell out of later this month, but you can order issue one or two on indyplanet.com and if you see me on the street, just holler at me and I’m sure I’ll have a copy for you.

LASER DOG, ISSUE ONE (page 22, by GREG MCCRARY)

LASER DOG, ISSUE ONE (page 22, by GREG MCCRARY)

THE MULE: Tell us a bit about your background and other projects. What drives Greg McCrary to do the things he does?

GREG: I graduated from Meramec Community College with an associate degree in Graphic Communications. I drew caricatures out at Six Flags for six years. I really honed my skills working out there, learning the art of exaggeration from a lot of great artists. So, a lot of my influences come from caricature artists: Joe Bluhm, Jeremy Townsend (aka Jert), Tomokazu Tabata. My earliest influence is Genndy Tartakovsky; DEXTER’S LAB definitely was a big deal in my childhood. But, later comic influence goes to SCUD; I love the character designs and the flow of the story and the paneling. But, as far as what drives me to draw, it’s nothing I can pin point. It’s almost as natural as breathing, I just need to do it (it’s more bordering on a curse or a compulsion). But I love drawing. I would die without my art.

LASER DOG, ISSUE ONE (page 23, by GREG MCCRARY)

LASER DOG, ISSUE ONE (page 23, by GREG MCCRARY)

THE MULE: There’s a small cadre of comic book creators in the Saint Louis area. Do you get together, like a support group, to work out ideas and collaborate on projects?

GREG: I’m a part of the group Ink and Drink. We get together and try to produce a comic twice a year. I sometimes get with friends and try to collaborate on a comic, either coloring or doing a cover or helping on backgrounds.

THE MULE: Aside from LASER DOG 3, what can we expect to see from you in the next few months?

GREG: I’m not sure if it will come in the months soon to come but, I’m working on two projects with a couple of friends that will hopefully be printed within the not too distant future. Marie Enger will be helping me out on a comic I’m making called SKITZO. It’s a POKE’MON clone type story, but it’s centered around schizophrenics who battle their illusions instead of creatures. And, I’m writing a story for my buddy, Michael Minter (aka Makuto) to draw. It’s called “Into the Dark.” It’s about a world of magic and three sorcerers that try to master the science that makes up the magic of that world.

LASER DOG, ISSUE ONE (page 24, by GREG MCCRARY)

LASER DOG, ISSUE ONE (page 24, by GREG MCCRARY)

THE MULE: Finally… what, exactly, is LASER DOG LIVE and where can one catch a performance of the same?

GREG: LASER DOG LIVE was an interpretive dance/show, based on the first issue of LASER DOG that my friend, Caitlin Hafer, put on in San Francisco. It was quite a show. Unfortunately, it was only a two night event. There are no plans for a World Wide Tour (at least, not yet). You can take a look at the performance on YouTube if you type in “Laser Dog Live” or, you can look it up on the Laser Dog Facebook page. I have it posted on the wall.

THE MULE: Thanks, Greg, for the peak inside your vast cranial cavity and for the insight into the world of LASER DOG.

GREG: Thanks for your interest in LASER DOG and… never forget: Laser Dog is everything. And yet, he is nothing…

LASER DOG, ISSUE ONE in-house ad (by GREG MCCRARY)

LASER DOG, ISSUE ONE in-house ad (by GREG MCCRARY)